/* ========================================================================== */
/*   IntroduceGame.cpp                                                        */
/*   (c) 2012 Team 7 Hogeschool Utrecht ICT TI                                */
/*		Lars Stolwijk, Gerben Boot, Guido van Hienen, Marcel Boelen			  */
/*                                                                            */
/*   Ignores all signals while in the warm-up period				          */
/* ========================================================================== */
#include "IntroduceGame.h"

void IntroduceGame::Start()
{
	introduceGameTime = _INTRODUCEGAMETIME;
}

bool IntroduceGame::Introduce()
{
	introduceGameTime -= 5;
	if(introduceGameTime <= 0)
		return false;
	theSoundController->PlayIntroduceGameSound();
	return true;
}